First off: Why isn’t it “Ralph Wrecks the Internet?” You’d think a simple callback to the last Disney animated film would be an obvious choice, as we’re bringing back arcade game villain-turned-huggable-hero Ralph for another adventure.
Maybe some wonk in the marketing department said “breaks” would test better. Perhaps if they’d concentrated on coming up with a little more coherent narrative, this wouldn’t have been a mildly disappointing sequel.
The idea here is that Ralph (voice of John C. Reilly) and tiny tot racing demon Vanellope (Sarah Silverman) find themselves leaving their staid little arcade for a trip into the wild, wild internet. It seems the wheel o Vanellope’s game has broken and if they don’t find a replacement one on eBay, she’s going to get permanently unplugged.
Their adventures are fun and colorful, at least at first. All the various Web power players -- Google, SnapChat, etc. -- are represented as their own power hubs that human avatars come to for information and entertainment. They get a little help from one of those pop-up ad barkers, and also from some (initially mean) denizens of an online racing game.
The “Ralph” sequel puts the sidekick character behind the wheel, as it’s really more Vanellope’s story than Ralph’s. The theme is about how people constantly grow and evolve, and sometimes that can mean trouble for their relationships. In this case, Vanellope has grown tired of playing the same game over and over, while Ralph is a creature of habit.
It’s kind of the same thing they did with “Cars 2” by putting Mater to the front -- the difference being it wasn’t the “Lightning McQueen” franchise.
What’s in a name? Apparently, a lot.
Bonus features are quite good, including a hefty making-of documentary. My favorite bonus is “Surfing for Easter Eggs,” which lets you see all the little in-jokes and pop culture references spread heavily throughout the movie.
There are also five deleted scenes, music videos, and features on the music and pretend viral videos.
“Ralph Breaks the Internet” has more brains than heart. The filmmakers seem to have thought very carefully through the implications of taking throwback arcade game villain (now reformed) Wreck-It Ralph and shooting him into the wild world of the Internet.
It’s represented as a vast, science fiction-y cityscape where every major Internet player has their own building hub -- Google, eBay, SnapChat, etc. People are represented by little blocky icons as they steer through the landscape. Those annoying pop-up ads are street barkers holding up signs imploring folks to click. Likes are hearts, which can translate into actual money. And so on.
(There’s no hint of a sleazier neighborhood, fleshy pursuits taking up an astonishing portion of the real digital domain. But hey, it’s a Disney animated flick.)
I wish the movie had given as much care to its emotional navigation. If the message of “Wreck-It Ralph” was to not put people in the little boxes society assigns them, then the sequel is a mushier muddle about setting someone free if you really love them, or something.
The story picks up six years later, the same amount of time that’s passed between movies. Ralph (John C. Reilly) and pint-sized racer Vanellope (Sarah Silverman) are still fast friends, spending virtually all their downtime when their arcade is closed sloshing root beers and having adventures in various other games. During the daytime they go to “work,” aka starring as characters in their own games.
In the last movie, Vanellope’s game, “Sugar Rush,” was the hot new thing, but time saps everyone’s glow. Vanellope is getting a little tired of winning all the time on the same old tracks. She’s craving the “not knowing what comes next feeling,” while Ralph is content with the same-old, same-old.
When the steering wheel on her game snaps off, the kindly old arcade owner doesn’t have the cash to buy a new one off eBay. So Ralph and Vanellope take a ride on the wifi he recently installed.
Finding out they need money to buy the wheel, they at first stumble upon the idea of acquiring rare items in online games to sell. They invade a post-apocalyptic game called Death Race, and encounter Shank (Gal Gadot), the smooth leader of a road gang whose car they’re supposed to steal. That doesn’t work out, but leads to the idea of making goofy videos starring Ralph to splash all over a YouTube clone with their head algorithm, Yesss (Taraji P. Henson), lending advice.
Things go from there. The movie hits a torpor around the middle, though it picks up soon enough.
By far the most interesting stuff is when Disney pokes fun at itself, represented as a chaotic mishmash of its classic cartoons and IPs it’s acquired in recent years: the Muppets, Marvel Comics, Star Wars. It’s the sort of thing you’ll want to freeze-frame when it comes out on video so you can catch all the Easter Eggs and inside jokes.
This leads to Vanellope, who’s at least nominally a princess, landing in the quarters of all the Disney princesses -- Snow White, Moana, Rapunzel, Belle, you name it, they’re here. Together they share a freewheeling moment where they trade their stiff gowns for comfy sweats and talk about the foibles of their trade.
There’s the downside, like being expected to wait for a strong man to solve all their problems, but also the bliss of finding your perfect dream song.
They actually bring back most of the original voice actresses to reprise their roles. I loved the self-poking fun of even the other princesses being unable to comprehend the thick Scottish brogue of Merida from “Brave.”
The last act gets very action-oriented and super hero-y, which the kiddies will love but I found a little rote. Still, “Ralph Breaks the Internet” is a fun sequel with lots of color and spectacle. It doesn’t quite pass the test of “Did this movie need to exist?” But I don’t mind having it around.
A bouncy, boingy ball of candy-colored fun, "Wreck-It Ralph" is intended as pure entertainment for wee boys and girls. It's one of those animated movies that only really works on a single level, lacking the layers and cleverness of more ambitious flicks. But it's bound to keep the kids from squirming in their seats, and I bet most adults will find it a hoot to boot.
I took my 2-year-old along to the preview screening -- a first for both of us -- and he clapped and cheered, and made the sign for "more" after the end credits rolled. That's as good an endorsement as you'll get anywhere.
The script, by Jennifer Lee and Phil Johnson, manages to take something that's very familiar, video games, and put an original-ish spin on it. The idea is that the characters we see inside the arcade games are actually self-aware beings who perform for the person who's put a coin in their slot, but after closing time they have their own thoughts and lives.
It's the same basic premise as "Toy Story" -- what our playthings do when we're not around.
It's often been said that there's never been a decent movie based on a video game. "Ralph" trashes that notion ... though I should note that it creates a new fictional game as the centerpiece rather than using an existing game as its jumping-off point. But, then again, via the inevitable Disney merchandising tie-ins, an actual video game based on the movie is also coming out. So I'm not sure if this movie represents a sellout or a sell-in.
Wreck-It Ralph is a 9-foot-tall ox with a shock of red hair and torso and arms thick as redwoods. He sort of resembles a steroid monster version of John C. Reilly, which is appropriate since he provides the voice. It's a subtle vocal performance, letting Ralph seem both tough and tender.
Ralph has been the villain of a video game called "Fix-It Felix Jr." for the past 30 years. It's sort of a combination of Donkey Kong and Rampage, in which Ralph smashes up an apartment high-rise and sprightly Felix (Jack McBrayer) repairs the damage with his magic hammer. In the end the residents of the building pitch Ralph off the roof.
He doesn't get treated much better when they're off duty. Ralph lives in the junk pile next door, while his diminutive neighbors party it up in the penthouse. He's sick of being the bad guy -- even attending "Bad-anon," a support group for fellow video game heavies.
How do they get together? It turns out the characters can travel to and from each others' games via the Central Station -- aka the massive surge protector they're all plugged into. This way avatars from newer games can interact with older icons like Pac-Man and Qbert.
It raises some metaphysical questions, like if the characters in home game consoles are also sentient. Somehow I get the impression, though, that this state of bliss exists only in this one particular arcade.
Fed up with his squalid existence, Ralph determines to travel into another game and become a hero, hoping that winning a medal will earn him more respect. He chooses Hero's Duty, a generic militaristic first-person shooter in which armored soldiers battle alien bugs that can quickly replicate themselves.
Hot in pursuit is Felix, who hopes to set things right, and Sergeant Calhoun (Jane Lynch), the crusty star of Hero's Duty. The chase ends up in another game called Sugar Rush, a cutesy racing game in which everything is made out of cookies and candy -- even the go karts the little clique of snotty girl racers drive.
Here Ralph meets Vanellope von Schweetz (Sarah Silverman), who's an outcast in her own game because of her "pixlexia" -- a tendency to glitch out at inopportune times. The ruler of this land, the goofy but slightly despotic King Candy (Alan Tudyk), refuses to let Vanellope race because the human player might think the game is broken. This would lead to being slapped with a dreaded "Out of Order" sign, the equivalent of a death sentence in this world.
Director Rich Moore, a first-time feature filmmaker, has a good grasp of how to stage action scenes and balance them with quieter moments about friendship and doing the right thing even when you won't get credit for it. It never gets too deep or ooey-gooey emotional, which is a smart move for this material.
"Wreck-It Ralph" may not go down as one of the all-time great animated movies, but it's worth your quarters -- you'll need about 40 at today's ticket prices.
The film is preceded by "Paperman," a 6-minute animated short that's a gorgeous black-and-white, wordless depiction of love and happenstance in the big city.
I actually feel kind of bad about not liking "Post Grad." It's got a great bunch of actors that I enjoyed spending time with. It's directed by a woman, from an original script by a woman, and lord knows we need more of that.
But this flick about a girl trying to figure out what she wants to be struggles with its own identity crisis.
It can't decide if it wants to be about the girl's loopy family, who are all a bit weird but share tender bonds, a la "Little Miss Sunshine," or about her romantic entanglements with the close friend who clearly wants more, and a Latin neighbor who's sexy despite being a cat owner.
(On a side note, I think we need to add to the list of annoying cinematic racial stereotypes. We had the Magic Negro, in which a black character exists solely for the purpose of enlightening the white folks. Now it's the Smokin' Latin, in which a guy who rolls his R's shows up to tempt the heroine.)
Alexis Bledel plays Ryden, who's just graduated from college and can't find a job. Her plan was to land a gig at Happermann & Browning, the top publishing firm in Los Angeles, and discover the next great American novel. But her arch-nemesis, who took the valedictorian spot from her, nabs the job instead (played by Catherine Reitman, who fittingly steals every scene she's in).
Ryden is forced to move back in with her family. The roster: Dad (Michael Keaton), who's always chasing one cockamamie scheme or another; mom (Jane Lynch), who's dealing with a young son with a head-licking fetish; and grandma (Carol Burnett), who's dying (maybe) and wants to stretch out the agony for everyone else.
The scenes with Ryden growing exasperated with her relatives are a bit contrived, but are the most enjoyable. Where the film runs off the rails is whenever romance creeps in.
Adam (Zach Gilford) is Ryden's best friend who's smitten with her. Adam is trying to decide between law school and singing, and based on the one song he has in the movie I'd say he should seek out a mountain of torts and burrow in.
The normal thing for a movie like this is for the guy to hide his feelings until the end of the film, when he declares his love and the music swells. Here, Adam openly teases Ryden about how she doesn't return his affections. I credit director Vicky Jenson and screenwriter Kelly Fremon with avoiding the most obvious route, but they end up making their main character seem heartless and/or stunningly unobservant.
The Smokin' Latin (Rodrigo Santoro) lives across the street and directs infomercials, but seems OK with it, which alone should be grounds for Saint Peter to deny him the Pearly Gates.
The movie bounces back and forth between family hijinks and awkward scenes with Ryden and her suitors, with no apparent bridge between them. At one point dad gets arrested for hocking stolen belt buckles, and the younger son enters a pink coffin in a boxcar race, and I think it's in these scenes where the movie's true heart lies.
If "Post Grad" had a resume, all the lovey stuff is filler that's supposed to make it seem more appealing, but which was better left out.