Showing posts with label rich moore. Show all posts
Showing posts with label rich moore. Show all posts

Sunday, June 5, 2016

Video review: "Zootopia"


“Zootopia” belongs in that midrange of Disney animated flicks, good enough to entertain youngsters but without enough originality or appeal to keep parents engaged 100 percent of the time. On video it’s less the sort of thing where the whole family curls up on the couch to watch it, and more something you pop into the player, hand the kids a bowl of popcorn and go do something else.

Similar to last year’s “The Good Dinosaur,” this is an alternate Earth where critters evolved into the dominant species (here, humans don’t even exist). Ginnifer Goodwin lends her voice to Judy Hopps, an ambitious rabbit from the country who dreams of making it in the big city as a police officer.

But when she arrives, Judy finds that Zootopia isn’t quite the colorful utopia it seems, despite its otherwise amazing qualities. The critters tend to divide themselves up, with the smaller ones like herself as followers and the big, powerful beasts – lions, bears, tigers, rhinos, elephants, etc. – holding all the positions of power. The grumpy police chief (Idris Elba) isn’t too crazy about handing a hare a badge.

She bumps into Nick, a shady fox on the make voiced by Jason Bateman. In exchange for not busting him on his illicit frozen popsicle caper, Judy enlists Nick in helping her run down the mystery of why some former predators seem to be reverting to their animalistic ways.

(Though the different species don’t hunt each other anymore, the exact nature of the food chain remains rather ambiguous.)

“Zootopia” is a message movie where the message sometimes smothers the film’s entertainment value. It’s all about striving to be more than you are, and not judging others by their superficial qualities. I just wish the movie could’ve summoned up a little more ambition itself.

Bonus features are pretty expansive. There are seven deleted scenes; the “Try Everything” music video by Shakira; “Scoretopia,” a featurette on Michael Giacchino’s music; an introduction of deleted characters; “Z.P.D. Forensic Files,” a compendium of all the movie’s hidden Easter Eggs; a travelogue with filmmakers researching animals in the wild and at Disney Animal Kingdom; a making-of documentary featurette; and roundtable interviews with the cast and crew hosted by Goodwin.

Movie: B



Extras: 



Thursday, March 3, 2016

Review: "Zootopia"


A middle-shelf offering from the Disney animation empire, "Zootopia" is a message movie in which the message sometimes overpowers the film's entertainment value. That's not necessarily a bad thing, but these 'toons are primarily viewed as fodder for families with small children -- and mine, 2 and 5, got a mite restless during the middle.

They still enjoyed it, though parents might like this one more than their kids will.

Ginnifer Goodwin voices Judy Hopps, a chirpy go-getter from the sticks who dreams of becoming a police officer in the big burg of Zootopia. Only one problem: she's a cute little bunny in a world largely ruled by big critters. Most rabbits, like her Ma and Pa (Bonnie Hunt, Don Lake) are relegated to boring farm work. Of course, she doesn't listen and strives to become more than she is.

If the movie's major theme weren't obvious enough, the song lyrics clue us in: "Where You Can Be Anything," "Try Everything," etc. Shakira does the voice of ruling pop star Gazelle.

In this alternate-reality universe, the animals kept evolving into upright talkers who set aside their bestial ways. (Unlike last year's similarly set up "The Good Dinosaurs," humans are nowhere in sight at all.)

But there are still some unspoken divisions, mostly between former predators and their prey. Lions, tigers, wolves and the like tend to be in positions of power, like the Mayor (J.K. Simmons), Leodore Lionheart. Nobody actually eats anyone anymore -- their exact food sources are left a little vague -- but even among the former prey, the bigger, tougher animals (elephants, rhino, rams) tend to get their way.

Zootopia is a colorful, visually astounding place, split up into different habitats and even temperature zones. Given the large degree in size variation among the denizens, there are all sorts of accommodations. Judy, used to being the teeniest mammal around, is suddenly transformed into a colossus when she chases a thief into the Rodentville neighborhood.

Judy's boundless enthusiasm is dashed when the surly police chief, a growling buffalo named Bogo (Idris Elba), assigns her to write parking tickets. She also has a run-in with Nick Wilde, a sly fox voiced by Jason Bateman. He's running a nice scam where he buys massive frozen pops from the elephant store, melts them down and freezes them into tiny confections he sells to the gerbil-folk at markup.

As you can see, Zootopia is a seemingly wonderful place with lots of problems underneath. The creatures tend to assign themselves roles based on stereotypes. So cynical Nick, always written off as the tricksy troublemaker, finally decided to play along.

The main storyline is something of a red herring, about predators suddenly turning savage again. Judy is given 48 hours to run down a missing otter, and hustles Nick into helping her in return for not busting him for his quasi-legal shenanigans. Various shifts occur in the relationship, from antagonism to cooperation to friendship to betrayal to... well, you'll see. Jared Bush and Phil Johnson wrote the (not terribly) original screenplay.

"Zootopia" is directed by Byron Howard and Rich Moore, both Disney veterans who've directed solid features before. Moore and Johnston previously worked together on "Wreck It Ralph," and I'd put this film in the same category quality-wise. Some of the throwaway jokes are real gems, such as an unexpected crime boss who's pure Vito Corleone -- micro-sized.

I appreciated the theme of following our better instincts. "Fear always works," the villain intones -- an ominous warning that can be seen reflected in much of our public discourse these days. It's a noble sentiment, pounded perhaps a bit too hard.




Thursday, November 1, 2012

Review: "Wreck-It Ralph"


A bouncy, boingy ball of candy-colored fun, "Wreck-It Ralph" is intended as pure entertainment for wee boys and girls. It's one of those animated movies that only really works on a single level, lacking the layers and cleverness of more ambitious flicks. But it's bound to keep the kids from squirming in their seats, and I bet most adults will find it a hoot to boot.

I took my 2-year-old along to the preview screening -- a first for both of us -- and he clapped and cheered, and made the sign for "more" after the end credits rolled. That's as good an endorsement as you'll get anywhere.

The script, by Jennifer Lee and Phil Johnson, manages to take something that's very familiar, video games, and put an original-ish spin on it. The idea is that the characters we see inside the arcade games are actually self-aware beings who perform for the person who's put a coin in their slot, but after closing time they have their own thoughts and lives.

It's the same basic premise as "Toy Story" -- what our playthings do when we're not around.

It's often been said that there's never been a decent movie based on a video game. "Ralph" trashes that notion ... though I should note that it creates a new fictional game as the centerpiece rather than using an existing game as its jumping-off point. But, then again, via the inevitable Disney merchandising tie-ins, an actual video game based on the movie is also coming out. So I'm not sure if this movie represents a sellout or a sell-in.

Wreck-It Ralph is a 9-foot-tall ox with a shock of red hair and torso and arms thick as redwoods. He sort of resembles a steroid monster version of John C. Reilly, which is appropriate since he provides the voice. It's a subtle vocal performance, letting Ralph seem both tough and tender.

Ralph has been the villain of a video game called "Fix-It Felix Jr." for the past 30 years. It's sort of a combination of Donkey Kong and Rampage, in which Ralph smashes up an apartment high-rise and sprightly Felix (Jack McBrayer) repairs the damage with his magic hammer. In the end the residents of the building pitch Ralph off the roof.

He doesn't get treated much better when they're off duty. Ralph lives in the junk pile next door, while his diminutive neighbors party it up in the penthouse. He's sick of being the bad guy -- even attending "Bad-anon," a support group for fellow video game heavies.

How do they get together? It turns out the characters can travel to and from each others' games via the Central Station -- aka the massive surge protector they're all plugged into. This way avatars from newer games can interact with older icons like Pac-Man and Qbert.

It raises some metaphysical questions, like if the characters in home game consoles are also sentient. Somehow I get the impression, though, that this state of bliss exists only in this one particular arcade.

Fed up with his squalid existence, Ralph determines to travel into another game and become a hero, hoping that winning a medal will earn him more respect. He chooses Hero's Duty, a generic militaristic first-person shooter in which armored soldiers battle alien bugs that can quickly replicate themselves.

Hot in pursuit is Felix, who hopes to set things right, and Sergeant Calhoun (Jane Lynch), the crusty star of Hero's Duty. The chase ends up in another game called Sugar Rush, a cutesy racing game in which everything is made out of cookies and candy -- even the go karts the little clique of snotty girl racers drive.

Here Ralph meets Vanellope von Schweetz (Sarah Silverman), who's an outcast in her own game because of her "pixlexia" -- a tendency to glitch out at inopportune times. The ruler of this land, the goofy but slightly despotic King Candy (Alan Tudyk), refuses to let Vanellope race because the human player might think the game is broken. This would lead to being slapped with a dreaded "Out of Order" sign, the equivalent of a death sentence in this world.

Director Rich Moore, a first-time feature filmmaker, has a good grasp of how to stage action scenes and balance them with quieter moments about friendship and doing the right thing even when you won't get credit for it. It never gets too deep or ooey-gooey emotional, which is a smart move for this material.

"Wreck-It Ralph" may not go down as one of the all-time great animated movies, but it's worth your quarters -- you'll need about 40 at today's ticket prices.

The film is preceded by "Paperman," a 6-minute animated short that's a gorgeous black-and-white, wordless depiction of love and happenstance in the big city.

3 stars out of four